The Talent

We write stories that are born of strong emotion. And we ensure that every step in the process from script, lighting camera work .. everything is coordinated to make sure the audience gets to feel that same emotion that raised the hair on the writer’s arm when it was conceived of. After all of that effort, it all comes down to the actors and actresses to bring that home.

We have several full scripts we will be casting. We need every type of character: Old folks, kids, action heroes, fem-fatales, the serious, and the goofy.  And we are looking for uniqueness. Do you have a quirky personality, and special look to you, maybe a different sound to your voice?

Camera Department

Besides actors, the camera is probably the most iconic element of making a film. The director of photography and camera operators are responsible for turning the director’s vision into reality. Framing shots, creating depth with occlusion, parallax, convergence, depth of field, and shadows marks their skill. Combined with camera motion, this department leaves indelible images in the audenice’s eyes.

Always a popular area of interest, matches nicely with the need for 2-3 camera operators per camera crew. Lots to do, and learn. Lots of opportunity to shine.

Audio Department

It’s been said that audio is the most important part of film making; that an audience will watch questionable visuals with great sound, but walk-out on excellent footage with poor sound quality.

This department includes the boom operator, audio technicians, sound effects, Foley artists , audio mixers, and even composers. This is one of those groups that works in all phases of production.

 

Lighting / Electrical Department

If you had to guess who is most responsible for the beautiful images on the silver screen, most folks would naturally assume it was the camera department. But in truth, it is the Gaffer and the work this group does to light the scene. Like an old world artist, the Gaffer uses light, contrast, color, and then shapes the light to not only create eye-popping images, but to tell the very story itself. Conveying the mood, enhancing the emotion, focusing the audience all falls to the lighting department.

What kind of light, what color, how hard or soft, where does the light come from, where should the shadows fall? These behind the scenes heroes make it happen.

Make-Up / Hair / Special Effects

Reality is less prefect than we would like. Even the most beautiful among us need a hand to look great on the screen. Make-up helps the light wrap about a face, brings depth to a character.And that’s assuming the character doesn’t need to appear to be much older, or desirous of human brains!

The contribution this department adds before the camera ever rolls it huge. It often takes 30 minutes per actor for even modest make up.  Now imagine prepping a dozen actors for a scene! Hair, make-up, and effects are critical areas for tuning the appearance of the characters.

Post Production

“Oh well, we’ll fix it in post.” – a quote by .. everyone who’s ever tried to make a film!

Post is all about what happens with the footage and audio that was captured on set. At the end of the shoot, its a jumbled set of disconnected files that look questionable and sound flat. In post, the footage is edited, color corrected, color styled, special effects are added, audio effects are created, and dialog synced. Its a major process that is difficult but quite fun! It’s amazing seeing all of the pieces get a final coat of polish and then assembled into a work of shared art.

Wardrobe / Costumes

The clothes make the man .. or the character! Whether it’s a contemporary oil-field worker or a 13th century monk, the threads bind the actor to the role being played. This is an area we need much help and leadership in. Ensuring that actors have the exact clothes to match scenes shot on different days is critical. A seamstress would be wonderful. We need help sewing, and altering constantly.

Prop Master / Designer

The Prop Master makes sure that the bits and pieces of items that the actors touch are right for the script, and available when we shoot. Sometimes it’s locating a unique item, but as we have a few sci-fi scripts in the mill, design of ray guns, devices, tech gear will become more important. 3D printing would add so much to our capabilities.